Launch now ⥤
web version (chrome recommended)
This short explorable is designed for use in classrooms as a “virtual wetlab” where you can load creatures saved in Crescent Loom, but with the connections and labels removed. It gives you the tools to perform experiments in order to unravel the connectivity diagram of the creature.
There are no in-game tools provided for sketching out hypothetical connectivity diagrams; I recommend using pencil & paper or your graphing program of choice. 😉
This simulation was created as part of Crescent Loom, an in-development game about weaving the bodies and brains of underwater creatures. It is independently designed and programmed by Olive Perry and was funded through Kickstarter.
If you have problems, questions, or requests, please let me know at email@example.com! This is still very much a work-in-progress, so feedback and suggestions are appreciated.
You can stay updated on development with my semi-monthly wickletter emails: