Noticed an undocumented feature. The down arrow reduces speed, allowing me to come to rest. Are they any other undocumented features (so far)?

Heh, here’s the juiciest one: if you put the right name in for the pilot, you actually get into “super-admin-mode”, which is how I modify the default configurations of the ships + enemies. It’s not that hard to guess what the right name is if you’ve been paying attention while playing the betas, but I’m not going to say any more than that.

I usually depend on my debugging tools to just be invisible by not telling people about them, but that doesn’t always work. There used to be a couple of keys that teleported your ship around and whatnot, but a couple of beta testers apparently took their job to mean “randomly mash the keyboard” and soon discovered my secrets.

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Hey there! In the game how do you get the ship sprites to be rotated and not blurred?

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I like the new version. The control changes makes it easier to maneuver in dog-fights. I noticed the game acts slightly odd near the edge of the map, and in later stages it can slow down a bit. I had a successful ship configuration that ended up being a really long game. So, I am wondering if there would be a game save option in the escape menu. Thanks, Ken.