Island Geology Game


Created during a board game jam at Reed College. You play as one of four gods (Pele, Enki, Gaia, or Anansi, each with their own powers and objectives) to make an island (on the back of a giant space sea turtle, of course) in seven days. I think it's best described as "competitive collaboration".

It still needs a lot of design. The core mechanic is great; stacking poker chips to physically make the island, laying down rivers, soil, and life is satisfying. It's been more of a challenge to structure the objective and action flow of the game. Expect some design articles.

It also still needs a name.