Creatures of the day: breathing and player-versus-player races!

RACE MODE! Compete against another random player-created creature to reach the end of a short tunnel. It's harder than you might think. In order to make the creatures seem more animal-like, I made the central circle more eye-like and added a slight breathing effect across the entire body. Playing around with using touch feedback to drive motion instead of pacemaker cells; it makes swimming feel more fluid. I'm not really sure what this creature of the day is besides big and pink. Was going for tardigrade? Sorta doglike.

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5 projects that made me fall in love with neuroscience.

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Creatures of the day -- hookshots, heartbeats, and faeries.