Lancer Tactics

Prebones_build_final_FINAL (2), production update, new narrative director
Prebones_build_final_FINAL (2), production update, new narrative director
Prebones build, UI stylekit, instant action
Prebones build, UI stylekit, instant action
First mech & talent content push
First mech & talent content push
Mech recoloring & dialogue layout crisis of faith
Mech recoloring & dialogue layout crisis of faith
Downtimes, module editor, water temple
Downtimes, module editor, water temple
Music, grappling, new build!
Music, grappling, new build!
First Kickstarter alpha is available!
First Kickstarter alpha is available!
Pre-alpha changelog + engine talent talk
Pre-alpha changelog + engine talent talk
New mech art style! + terrain destruction, overwatch, ramps
New mech art style! + terrain destruction, overwatch, ramps
3D map editor, more UI, and Mourning Cloak license
3D map editor, more UI, and Mourning Cloak license
New year new dimension (aka 3D maps!!!)
New year new dimension (aka 3D maps!!!)
Portrait maker, dialogue bubbles, working towards a vertical slice
Portrait maker, dialogue bubbles, working towards a vertical slice
Generic progress report go!
Generic progress report go!
Event system, aka, how to handle nested "you've activated my trap card" triggers
Event system, aka, how to handle nested "you've activated my trap card" triggers
Production schedule // mission editor first look // reward updates
Production schedule // mission editor first look // reward updates
The core of Lancer Tactics’ engine.
The core of Lancer Tactics’ engine.
Lancer Tactics Kickstarter Postmortem
Lancer Tactics Kickstarter Postmortem
Advertisement Midmortem
Advertisement Midmortem
Play Anthropocene interview on Lancer Tactics
Play Anthropocene interview on Lancer Tactics