Lancer Tactics Prebones build, UI stylekit, instant action Dec 06, 2024 First mech & talent content push Oct 23, 2024 Mech recoloring & dialogue layout crisis of faith Sep 13, 2024 Downtimes, module editor, water temple Aug 09, 2024 Music, grappling, new build! Jul 10, 2024 First Kickstarter alpha is available! Jun 04, 2024 Pre-alpha changelog + engine talent talk May 08, 2024 New mech art style! + terrain destruction, overwatch, ramps Mar 28, 2024 3D map editor, more UI, and Mourning Cloak license Feb 16, 2024 New year new dimension (aka 3D maps!!!) Dec 29, 2023 Portrait maker, dialogue bubbles, working towards a vertical slice Nov 11, 2023 Generic progress report go! Sep 18, 2023 Event system, aka, how to handle nested "you've activated my trap card" triggers Aug 07, 2023 Production schedule // mission editor first look // reward updates Jul 07, 2023 The core of Lancer Tactics’ engine. Jun 05, 2023 Lancer Tactics Kickstarter Postmortem Apr 18, 2023 Advertisement Midmortem Mar 22, 2023 Play Anthropocene interview on Lancer Tactics Mar 22, 2023